2007 - III. Design Workshop
III. International Design Workshop, Olaszliszka, 2007
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Sections:
- The symbolism of Olaszliszka
- Town center
- Tourism and leisure
- Regional product design
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The symbolism of Olaszliszka
Section head: József Cserny
Section members: András Matzon, Miklós Szentkirályi, Gabriella Esze, Zsolt Csizmadia, Péter Üveges, Judit Boros
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This section is related to the cultural and natural program of the town. Liszka’s full peripherial areas with the forests are part of the cultural landscape. This area is dominated by the natural elements. The aptitudes of the village are excellent, because of the nature reserve bordering the area.
The goal of the section is to develope future concepts, organizational and infrastructural solutions and product ideas for the water and bike tourism. The concept’s product and structural enviromaent is supposed
to show further development options for the government of the village, by connecting the region’s tourinst lines and developing local product and structural design.

We tried to use the region’s traditional symbol-system to design the games of the playground. The roundabout’s shape is based on the golgota flower, while the fountain is a materialized form od the
snake-symbolism.

The outdoor chess table was inspired by the golgota flower. It can be used in different types of public spaces, not just in playgrounds. It fits also fits the tone of the mall, or the parks.

The Búzavirág Foundation’s assistants helped us a lot in the materialization statement of our work, and also inspired us when we needed new ideas. It was or pleasure to make this undeservedly poorly-known institution’s brand and homepage.

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Town center
Section head: DLA Habil Péter Lelkes, Péter Rainer
Section members: András Matzon, Judit Boros, Vanda Kovács, Gyula Tiszai, Dániel Lőrincz
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The aim is the integration of the town-center to the town’s and region’s existing cultural and architectural structure. Olaszliszka takes a very important place on the region’s map. By a governmental resolution in the close future a new town-center will be built. The section is supposed to make analisys about the operating of this center, give concepts for the connected infrastructural developement.
Research on the basic functions of a town, especially this town. Find the right way toincrease the quality level through the environment developement. The combined expansion of the uniform architectural and object enviroment and the traffic. Micro and macro landscape architecture. Space structures and objects. New and old functions in old and new forms. Cultere centre. Free time and culture. Design and art. Connection between regions. Governmental and cultural programs.

In order to make the landscaping easier, a 3D-model was made of the village. This spectecular kind of virtual reality can also help us to make future development plans more picturesque.

A fence which doesn’t separate, but connects. Possible to use instead of conventional primary school fences. The children can play music together while going to school. It’s elements sound a note when hit.

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Tourism and leisure
Section head: DLA Szentpétery Tibor
Section members: Weronika Marcol (PL), Gideon Spanjar (NL), Gábor Bánáti, Klara Kuchta (CH)
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This section is related to the cultural and natural program of the town. Liszka’s full peripherial areas with the forests are part of the cultural landscape. This area is dominated by the natural elements. The aptitudes of the village are excellent, because of the nature reserve bordering the area.
The goal of the section is to develope future concepts, organizational and infrastructural solutions and product ideas for the water and bike tourism. The concept’s product and structural enviromaent is supposed
to show further development options for the government of the village, by connecting the region’s tourinst lines and developing local product and structural design.

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Regional product design
Section head: József Zalavári
Section members: Barbara Nyíri, László Papp, L. Péter Molnár, János Sófalvi, Bálint Ferenczi
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The objects, products and the enviroment of the region.
To know the region’s handmade manufactures, workshops and their product culture. reserch for new product areas, make designs using the local based companies, workshops and technological capabilities.
The elements and systems of the the every day used product’s culture are producable in the region.
During the design process, we tried to adopt the technologies used at the manufacture of Búzavirág Foundation.

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Photos
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